
Cool mini games with NPC's you meet (Like in the Yakuza series, who have had this since 2008) Immersive NPCs that don't randomly disappear or all synchronise and run away in the same direction.

These are things I expected to be in the game (all of them advertised or heavily hinted at): But I don't feel like how significantly little open world content is available is made thoroughly enough. Here's a big list of stuff that is missing, posted by u/RalphDamiani. How do you go from the current state of the game and turn it into what was heavily implied during marketing in a short time span? You don't. GTA: San Andreas has more content than Cyberpunk. I expected to be put in some kind of futuristic theme park with a heavy focus on doing fun, stupid, interactive stuff and meeting ridiculous individuals but there is just nothing like it.

I don't see how you fix this, there's so much content missing. But after 40 hours of playing I have basically done all side missions and kind of feel like not starting it up again, I've practically seen all the content (except repeat missions or collectables).

We seem to be going backwards in gaming, this game was supposed to be so much more dense.
